Kashyyyk: Forest e3u2e


Box art for Kashyyyk: Forest For: Star Wars: Battlefront II
Size: 17.79 MB
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Description
This is the final version of Kashyyyk: Forest. I never played the first one, but I did take note of some of it's bugs and such. Those all seem to have been fixed this time around.

This is among the better maps that I've played for Battlefront II (I haven't played that many though) since everything looks nice and realistic. Unfortunetely I spent most of the time capturing 's, and little time battling.

It also includes custom sides. You can actually select a hero from the character menu without having to do any unlocking, but unlockable heroes are still in the map too.

Though this is supposedly the final version I can see where this map could be improved.

-Add foilage. It'll definitely add to the forest feel of the map, therefore making it more realistic. But don't add too much because otherwise it'll make the map laggy.
-Put in some water. This is mostly for scenic purposes; it'd make it look much better.
-Increase the unit count. The map was fairly empty and there were barely any units out on the field. In fact I strongly recommend increasing the number of units.
-Add more objects. The map was kinda...boring-looking since it only consisted of trees. What I suggest is ing the Battlefront 1 mod tools and using the Kashyyyk props included in them.
-Place objects around s. There are a lot of command posts that have absolutely no cover which, obviously, is no fun.

So the above are some suggestions to improve the map. Overall it's a nice level and I liked it. I recommend ing this.

PS: Please do not include religious material in the files you post. It's inappropriate, especially when you're soliciting your beliefs to others. People come here for mod maps, not to hear "the word of Christ." Thanks!

-[GT]EraOfDesann
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