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Description
Geonosis: The Frontline, by Cody_LG, is back with a version 2.0 for your map-playing enjoyment. The map is set on Geonosis (as the title implies) and appears to have a made up storyline based off of the Clone Wars TV show, combined with the author's own imagination.
Anyway, onto the map. It's very large, which in this case works out to be for the worst. The map is absolutely covered in dust, which makes my frame rate cry. The author claims that he reduced the amount of dust on the map from last time, but to be honest I can't really see much difference between the two versions. The dust works against you in a lot of ways- makes the frame rate drop so it's harder to hit things and play smoothly, and also obscures your vision of the gigantic pits scattered around the map, which I walked into many times. There are some Techno Union ships around the CIS s, though they don't really do anything. The map is very clearly Geonosis and maintains a pretty standard orange-y color scheme- while consistency is nice it's also kind of boring when all you see is orange dust and orange buildings.
The sides are all right, though very clearly biased towards the clones. They are very fancy with new models, skins, and weapons, as well as a few new characters. Presumably these are either of the author's own devising or lifted from the TV series. None of the new units or weapons are localized, which is a small annoyance. They are somewhat overpowered compared to the CIS, so it's unlikely that they will win. GCW era does not appear to be changed at all sides-wise.
In short, for a first map this is pretty decent, though the massive amounts of dust and the same old, same old Geonosis setting stop it from being as good as it could otherwise be. Give it a if the screens pique your interest.